return {
    [001] = "Ability.add_timer",
    [002] = "Ability.api_add_ability_cd",
    [003] = "Ability.api_add_ability_player_attr_cost",
    [004] = "Ability.api_add_ability_stack_count",
    [005] = "Ability.api_add_float_attr",
    [006] = "Ability.api_add_int_attr",
    [007] = "Ability.api_add_level",
    [008] = "Ability.api_break_ability_in_cs",
    [009] = "Ability.api_calc_ability_formula_kv",
    [010] = "Ability.api_change_ability_cd_cold_down",
    [011] = "Ability.api_disable",
    [012] = "Ability.api_enable",
    [013] = "Ability.api_immediately_clear_cd",
    [014] = "Ability.api_learn_ability",
    [015] = "Ability.api_remove",
    [016] = "Ability.api_restart_cd",
    [017] = "Ability.api_set_ability_arrow_length",
    [018] = "Ability.api_set_ability_arrow_width",
    [019] = "Ability.api_set_ability_build_rotate",
    [020] = "Ability.api_set_ability_cast_range",
    [021] = "Ability.api_set_ability_cd",
    [022] = "Ability.api_set_ability_circle_radius",
    [023] = "Ability.api_set_ability_cur_stack_cd",
    [024] = "Ability.api_set_ability_icon",
    [025] = "Ability.api_set_ability_player_attr_cost",
    [026] = "Ability.api_set_ability_pointer_type",
    [027] = "Ability.api_set_ability_sector_angle",
    [028] = "Ability.api_set_ability_sector_radius",
    [029] = "Ability.api_set_ability_stack_count",
    [030] = "Ability.api_set_autocast_enabled",
    [031] = "Ability.api_set_bool_attr",
    [032] = "Ability.api_set_can_cast_when_hp_insufficient",
    [033] = "Ability.api_set_cost_hp_can_die",
    [034] = "Ability.api_set_float_attr",
    [035] = "Ability.api_set_influenced_by_cd_reduce",
    [036] = "Ability.api_set_int_attr",
    [037] = "Ability.api_set_level",
    [038] = "Ability.api_set_name",
    [039] = "Ability.api_set_str_attr",
    [040] = "Destructible.api_add_height_offset",
    [041] = "Destructible.api_add_hp_cur_value",
    [042] = "Destructible.api_add_hp_max_value",
    [043] = "Destructible.api_add_sp_cur_value",
    [044] = "Destructible.api_add_sp_max_value",
    [045] = "Destructible.api_delete",
    [046] = "Destructible.api_kill",
    [047] = "Destructible.api_revivie",
    [048] = "Destructible.api_revivie_new",
    [049] = "Destructible.api_set_cur_source_nums",
    [050] = "Destructible.api_set_dest_dry",
    [051] = "Destructible.api_set_dest_is_ability_target",
    [052] = "Destructible.api_set_dest_is_attacked",
    [053] = "Destructible.api_set_dest_is_collected",
    [054] = "Destructible.api_set_dest_is_selected",
    [055] = "Destructible.api_set_face_angle",
    [056] = "Destructible.api_set_height_offset",
    [057] = "Destructible.api_set_hp",
    [058] = "Destructible.api_set_max_hp",
    [059] = "Destructible.api_set_max_source_nums",
    [060] = "Destructible.api_set_name",
    [061] = "Destructible.api_set_scale",
    [062] = "Destructible.api_set_source_num",
    [063] = "Destructible.api_set_str_attr",
    [064] = "Destructible.api_show_hide",
    [065] = "Destructible.api_transmit",
    [066] = "GameAPI.ability_send_global_event_with_info",
    [067] = "GameAPI.add_area_tag",
    [068] = "GameAPI.add_road_point",
    [069] = "GameAPI.add_road_tag",
    [070] = "GameAPI.add_role_to_group",
    [071] = "GameAPI.add_timer",
    [072] = "GameAPI.add_unit_to_group",
    [073] = "GameAPI.api_add_force_to_rigid_body",
    [074] = "GameAPI.api_add_item_to_group",
    [075] = "GameAPI.api_add_rigid_body_to_group",
    [076] = "GameAPI.api_add_sphere_collider",
    [077] = "GameAPI.api_add_uniform_gravitation_field_to_rigid_body",
    [078] = "GameAPI.api_add_unit_down_value",
    [079] = "GameAPI.api_add_velocity_to_rigid_body",
    [080] = "GameAPI.api_add_wind_force_field_to_rigid_body",
    [081] = "GameAPI.api_asm_jump_to_state",
    [082] = "GameAPI.api_calc_formula_kv",
    [083] = "GameAPI.api_character_try_begin_use",
    [084] = "GameAPI.api_character_try_end_use",
    [085] = "GameAPI.api_create_fixed_joint",
    [086] = "GameAPI.api_create_physics_entity",
    [087] = "GameAPI.api_create_physics_filter",
    [088] = "GameAPI.api_create_physics_object",
    [089] = "GameAPI.api_debug_pause",
    [090] = "GameAPI.api_del_physics_entity",
    [091] = "GameAPI.api_del_physics_object",
    [092] = "GameAPI.api_delete_reaction",
    [093] = "GameAPI.api_delete_reaction_group",
    [094] = "GameAPI.api_destroy_joint",
    [095] = "GameAPI.api_destroy_physics_entity",
    [096] = "GameAPI.api_detach_physics_entity_viewer",
    [097] = "GameAPI.api_disconnect_both_hands",
    [098] = "GameAPI.api_disconnect_hand",
    [099] = "GameAPI.api_grab",
    [100] = "GameAPI.api_notify_custom_key",
    [101] = "GameAPI.api_override_anim_status",
    [102] = "GameAPI.api_physics_catch",
    [103] = "GameAPI.api_physics_drop",
    [104] = "GameAPI.api_physics_entity_add_tag",
    [105] = "GameAPI.api_physics_entity_remove_tag",
    [106] = "GameAPI.api_physics_entity_set_orientation",
    [107] = "GameAPI.api_physics_hit_down_unit",
    [108] = "GameAPI.api_physics_item_get_ability",
    [109] = "GameAPI.api_physics_item_viewer_detach",
    [110] = "GameAPI.api_physics_pick_up",
    [111] = "GameAPI.api_physics_pick_up_item",
    [112] = "GameAPI.api_physics_play_animation",
    [113] = "GameAPI.api_physics_raycast",
    [114] = "GameAPI.api_physics_throw",
    [115] = "GameAPI.api_physics_unit_get_move_speed",
    [116] = "GameAPI.api_physics_unit_set_orientation",
    [117] = "GameAPI.api_remove_item_in_group",
    [118] = "GameAPI.api_remove_physics_item",
    [119] = "GameAPI.api_remove_rigid_body_in_group",
    [120] = "GameAPI.api_replace_rigid_body_model",
    [121] = "GameAPI.api_restore_rigid_body_last_model",
    [122] = "GameAPI.api_revive_unit_3d",
    [123] = "GameAPI.api_rigid_body_angle_axis",
    [124] = "GameAPI.api_rigid_body_set_scale",
    [125] = "GameAPI.api_set_attr_growth",
    [126] = "GameAPI.api_set_collider_bool_attr",
    [127] = "GameAPI.api_set_collider_collide_with_mask",
    [128] = "GameAPI.api_set_collider_collision_category",
    [129] = "GameAPI.api_set_collider_float_attr",
    [130] = "GameAPI.api_set_editor_type_data",
    [131] = "GameAPI.api_set_entity_active",
    [132] = "GameAPI.api_set_entity_anim_state_machine_physics",
    [133] = "GameAPI.api_set_entity_state",
    [134] = "GameAPI.api_set_gravity",
    [135] = "GameAPI.api_set_physics_entity_activated_and_visible",
    [136] = "GameAPI.api_set_physics_object_activated_and_visible",
    [137] = "GameAPI.api_set_rigid_body_add_reference_frame",
    [138] = "GameAPI.api_set_rigid_body_bool_attr",
    [139] = "GameAPI.api_set_rigid_body_direction",
    [140] = "GameAPI.api_set_rigid_body_pos",
    [141] = "GameAPI.api_set_rigid_body_reference_frame_velocity",
    [142] = "GameAPI.api_set_rigid_body_remove_reference_frame",
    [143] = "GameAPI.api_set_rigid_body_type",
    [144] = "GameAPI.api_set_rigidbody_active",
    [145] = "GameAPI.api_set_rigidbody_angular_velocity",
    [146] = "GameAPI.api_set_rigidbody_velocity",
    [147] = "GameAPI.api_set_rigidbody_visible",
    [148] = "GameAPI.api_set_unit_jump",
    [149] = "GameAPI.api_set_unit_move",
    [150] = "GameAPI.api_set_unit_run",
    [151] = "GameAPI.api_set_unit_speed",
    [152] = "GameAPI.api_set_unit_squash",
    [153] = "GameAPI.api_set_unit_stop_move",
    [154] = "GameAPI.api_set_unit_walk",
    [155] = "GameAPI.api_throw_rigid_body",
    [156] = "GameAPI.api_transform_local_to_global_coords",
    [157] = "GameAPI.api_unit_transmit_3d",
    [158] = "GameAPI.api_world_pos_to_screen_edge_pos",
    [159] = "GameAPI.apply_damage",
    [160] = "GameAPI.assign_behavior_tree",
    [161] = "GameAPI.break_mover",
    [162] = "GameAPI.break_unit_mover",
    [163] = "GameAPI.cancel_timer",
    [164] = "GameAPI.cc_cancel_look_at",
    [165] = "GameAPI.cc_change_emo",
    [166] = "GameAPI.cc_do_predefined_action",
    [167] = "GameAPI.cc_get_random_unit_around",
    [168] = "GameAPI.cc_look_at_other_unit",
    [169] = "GameAPI.change_projectile_ability",
    [170] = "GameAPI.change_projectile_owner",
    [171] = "GameAPI.change_role_res_icon",
    [172] = "GameAPI.change_role_res_icon_with_icon",
    [173] = "GameAPI.change_unit_role",
    [174] = "GameAPI.copy_random_pool",
    [175] = "GameAPI.create_ability_editor_data",
    [176] = "GameAPI.create_chasing_mover",
    [177] = "GameAPI.create_curved_mover",
    [178] = "GameAPI.create_day_and_night_human_time",
    [179] = "GameAPI.create_destructible",
    [180] = "GameAPI.create_destructible_editor_data",
    [181] = "GameAPI.create_destructible_new",
    [182] = "GameAPI.create_illusion",
    [183] = "GameAPI.create_item_by_id",
    [184] = "GameAPI.create_item_editor_data",
    [185] = "GameAPI.create_items",
    [186] = "GameAPI.create_model_in_scene",
    [187] = "GameAPI.create_model_on_point",
    [188] = "GameAPI.create_modifier_editor_data",
    [189] = "GameAPI.create_new_cir_area",
    [190] = "GameAPI.create_new_rec_area",
    [191] = "GameAPI.create_physics_projectile_in_scene",
    [192] = "GameAPI.create_polygon_area",
    [193] = "GameAPI.create_polygon_area_new",
    [194] = "GameAPI.create_projectile_editor_data",
    [195] = "GameAPI.create_projectile_in_scene",
    [196] = "GameAPI.create_projectile_in_scene_new",
    [197] = "GameAPI.create_projectile_on_socket",
    [198] = "GameAPI.create_random_pool",
    [199] = "GameAPI.create_rec_area_from_two_points",
    [200] = "GameAPI.create_rect_area_by_center",
    [201] = "GameAPI.create_road_point_list",
    [202] = "GameAPI.create_round_mover",
    [203] = "GameAPI.create_spine",
    [204] = "GameAPI.create_straight_mover",
    [205] = "GameAPI.create_technology_editor_data",
    [206] = "GameAPI.create_ui_comp",
    [207] = "GameAPI.create_ui_comp_event",
    [208] = "GameAPI.create_ui_comp_event_ex",
    [209] = "GameAPI.create_ui_comp_event_ex_ex",
    [210] = "GameAPI.create_ui_comp_event_ex_no_check",
    [211] = "GameAPI.create_unit",
    [212] = "GameAPI.create_unit_at_vector3",
    [213] = "GameAPI.create_unit_command_attack_move",
    [214] = "GameAPI.create_unit_command_attack_target",
    [215] = "GameAPI.create_unit_command_drop_item",
    [216] = "GameAPI.create_unit_command_empty",
    [217] = "GameAPI.create_unit_command_follow",
    [218] = "GameAPI.create_unit_command_hold",
    [219] = "GameAPI.create_unit_command_move_along_road",
    [220] = "GameAPI.create_unit_command_move_to_pos",
    [221] = "GameAPI.create_unit_command_pick_item",
    [222] = "GameAPI.create_unit_command_stop",
    [223] = "GameAPI.create_unit_command_transfer_item",
    [224] = "GameAPI.create_unit_command_use_item",
    [225] = "GameAPI.create_unit_command_use_skill",
    [226] = "GameAPI.create_unit_editor_data",
    [227] = "GameAPI.delete_model_entity",
    [228] = "GameAPI.delete_timer",
    [229] = "GameAPI.destroy_model_in_scene",
    [230] = "GameAPI.edit_area_collision",
    [231] = "GameAPI.edit_area_fov_block",
    [232] = "GameAPI.enable_global_lua_trigger",
    [233] = "GameAPI.filter_projectile_id_list_in_area",
    [234] = "GameAPI.filter_unit_id_list_in_area",
    [235] = "GameAPI.filter_unit_id_list_in_area_v2",
    [236] = "GameAPI.get_all_dest_in_area",
    [237] = "GameAPI.get_all_dest_in_point_rng",
    [238] = "GameAPI.get_all_dest_in_shapes",
    [239] = "GameAPI.get_all_items_in_shapes",
    [240] = "GameAPI.get_all_random_pool_value",
    [241] = "GameAPI.get_bitrary_random_pool_value",
    [242] = "GameAPI.get_random_angle",
    [243] = "GameAPI.get_random_fixed",
    [244] = "GameAPI.get_random_int",
    [245] = "GameAPI.get_random_n_unit_in_group",
    [246] = "GameAPI.get_random_point_in_circular_area",
    [247] = "GameAPI.get_random_point_in_poly_area",
    [248] = "GameAPI.get_random_point_in_rec_area",
    [249] = "GameAPI.get_random_pool_all_weight",
    [250] = "GameAPI.get_random_pool_pointed_weight",
    [251] = "GameAPI.get_random_pool_probability",
    [252] = "GameAPI.get_random_pool_size",
    [253] = "GameAPI.get_random_role_in_role_group",
    [254] = "GameAPI.get_random_seed",
    [255] = "GameAPI.get_random_unit_in_unit_group",
    [256] = "GameAPI.get_road_point_random_point",
    [257] = "GameAPI.increase_random_pool_value",
    [258] = "GameAPI.init_lua_var",
    [259] = "GameAPI.item_send_global_event_with_info",
    [260] = "GameAPI.iter_compose_item_res_of_item_name",
    [261] = "GameAPI.iter_compose_role_attr_of_item_name",
    [262] = "GameAPI.iter_role_res",
    [263] = "GameAPI.iter_unit_attr_of_item",
    [264] = "GameAPI.iter_unit_attr_of_item_name",
    [265] = "GameAPI.modifier_send_global_event_with_info",
    [266] = "GameAPI.open_or_close_time_speed",
    [267] = "GameAPI.pause_timer",
    [268] = "GameAPI.projectile_send_global_event_with_info",
    [269] = "GameAPI.random_list_from_list",
    [270] = "GameAPI.refresh_triggers",
    [271] = "GameAPI.rem_role_from_group",
    [272] = "GameAPI.remove_area",
    [273] = "GameAPI.remove_area_tag",
    [274] = "GameAPI.remove_mover",
    [275] = "GameAPI.remove_random_pool_value",
    [276] = "GameAPI.remove_road_point",
    [277] = "GameAPI.remove_road_point_list",
    [278] = "GameAPI.remove_road_tag",
    [279] = "GameAPI.remove_unit_in_group",
    [280] = "GameAPI.remove_unit_in_group_by_key",
    [281] = "GameAPI.remove_unit_mover",
    [282] = "GameAPI.report_info",
    [283] = "GameAPI.resume_timer",
    [284] = "GameAPI.role_force_quit",
    [285] = "GameAPI.run_behavior_tree_once",
    [286] = "GameAPI.run_lua_timer",
    [287] = "GameAPI.send_custom_event",
    [288] = "GameAPI.send_signal",
    [289] = "GameAPI.send_ui_global_event_with_info_dict",
    [290] = "GameAPI.set_area_collision",
    [291] = "GameAPI.set_cir_area_radius",
    [292] = "GameAPI.set_circle_vision_visibility",
    [293] = "GameAPI.set_cur_cure_value",
    [294] = "GameAPI.set_cur_damage",
    [295] = "GameAPI.set_cur_damage_is_critical",
    [296] = "GameAPI.set_cur_damage_is_miss",
    [297] = "GameAPI.set_damage_ratio",
    [298] = "GameAPI.set_day_and_night_time",
    [299] = "GameAPI.set_day_and_night_time_speed",
    [300] = "GameAPI.set_day_and_night_time_speed_per",
    [301] = "GameAPI.set_fog_state",
    [302] = "GameAPI.set_item_buy_price",
    [303] = "GameAPI.set_item_sell_price",
    [304] = "GameAPI.set_lua_var",
    [305] = "GameAPI.set_mover_angle",
    [306] = "GameAPI.set_mover_collision_radius",
    [307] = "GameAPI.set_mover_priority",
    [308] = "GameAPI.set_mover_property",
    [309] = "GameAPI.set_mover_relate_ability",
    [310] = "GameAPI.set_mover_relate_unit",
    [311] = "GameAPI.set_physics_ctrl_unit",
    [312] = "GameAPI.set_point_collision",
    [313] = "GameAPI.set_poly_vision_visibility",
    [314] = "GameAPI.set_random_pool_value",
    [315] = "GameAPI.set_random_seed",
    [316] = "GameAPI.set_rect_area_radius",
    [317] = "GameAPI.set_rect_vision_visibility",
    [318] = "GameAPI.set_role_rank_score",
    [319] = "GameAPI.set_slave_coeff",
    [320] = "GameAPI.set_trigger_str_list_by_split",
    [321] = "GameAPI.set_trigger_table_list_variable",
    [322] = "GameAPI.set_unit_buy_price",
    [323] = "GameAPI.set_unit_sell_price",
    [324] = "GameAPI.start_timer",
    [325] = "GameAPI.stop_all_behavior_tree",
    [326] = "GameAPI.stop_behavior_tree",
    [327] = "GameAPI.stop_timer",
    [328] = "GameAPI.str_to_ability_key",
    [329] = "GameAPI.str_to_audio_key",
    [330] = "GameAPI.str_to_camp",
    [331] = "GameAPI.str_to_dest_key",
    [332] = "GameAPI.str_to_item_key",
    [333] = "GameAPI.str_to_model_key",
    [334] = "GameAPI.str_to_modifier_key",
    [335] = "GameAPI.str_to_project_key",
    [336] = "GameAPI.str_to_role_res",
    [337] = "GameAPI.str_to_store_key",
    [338] = "GameAPI.str_to_tech_key",
    [339] = "GameAPI.str_to_unit_attr",
    [340] = "GameAPI.str_to_unit_key",
    [341] = "GameAPI.throw_physics_entity",
    [342] = "GameAPI.throw_physics_item",
    [343] = "GameAPI.timer_set_interval_frame",
    [344] = "GameAPI.timer_set_interval_time",
    [345] = "GameAPI.timer_set_left_count",
    [346] = "GameAPI.timer_set_left_time",
    [347] = "GameAPI.unit_key_pool_add_key",
    [348] = "GameAPI.unit_key_pool_rem_key",
    [349] = "GameAPI.unit_send_global_event_with_info",
    [350] = "GameAPI.update_area_weather",
    [351] = "GlobalAPI.clear_group",
    [352] = "GlobalAPI.iter_random_pool_result",
    [353] = "GlobalAPI.reg_actor_trigger",
    [354] = "GlobalAPI.remove_list_var_item",
    [355] = "GlobalAPI.set_actor_trigger_enabled",
    [356] = "GlobalAPI.set_list_with_length",
    [357] = "GlobalAPI.str_to_ability_cast_type",
    [358] = "GlobalAPI.str_to_ability_type",
    [359] = "GlobalAPI.str_to_damage_type",
    [360] = "GlobalAPI.str_to_keyboard_key",
    [361] = "GlobalAPI.str_to_modifier_effect_type",
    [362] = "GlobalAPI.str_to_modifier_type",
    [363] = "GlobalAPI.str_to_mouse_key",
    [364] = "GlobalAPI.str_to_mouse_wheel",
    [365] = "GlobalAPI.str_to_role_relation",
    [366] = "GlobalAPI.str_to_role_status",
    [367] = "GlobalAPI.str_to_role_type",
    [368] = "GlobalAPI.str_to_ui_event",
    [369] = "GlobalAPI.str_to_unit_attr_type",
    [370] = "GlobalAPI.str_to_unit_command_type",
    [371] = "GlobalAPI.str_to_unit_type",
    [372] = "GlobalAPI.trigger_actor_trigger",
    [373] = "GlobalAPI.unreg_actor_trigger",
    [374] = "GlobalAPI.vector3_normalize",
    [375] = "Item.api_add_charge",
    [376] = "Item.api_add_stack",
    [377] = "Item.api_change_attr",
    [378] = "Item.api_drop_self",
    [379] = "Item.api_item_add_passive_ability",
    [380] = "Item.api_remove",
    [381] = "Item.api_set_attr",
    [382] = "Item.api_set_charge_cnt",
    [383] = "Item.api_set_creator",
    [384] = "Item.api_set_desc",
    [385] = "Item.api_set_droppable",
    [386] = "Item.api_set_face_angle",
    [387] = "Item.api_set_hp",
    [388] = "Item.api_set_item_icon",
    [389] = "Item.api_set_item_visible",
    [390] = "Item.api_set_level",
    [391] = "Item.api_set_max_charge",
    [392] = "Item.api_set_position",
    [393] = "Item.api_set_sale_state",
    [394] = "Item.api_set_scale",
    [395] = "Item.api_set_sellable",
    [396] = "Item.api_set_stack_cnt",
    [397] = "Item.api_transmit",
    [398] = "Item.set_name",
    [399] = "Modifier.api_add_buff_layer",
    [400] = "Modifier.api_add_buff_max_layer",
    [401] = "Modifier.api_add_buff_residue_time",
    [402] = "Modifier.api_add_cycle_time",
    [403] = "Modifier.api_add_float_shield",
    [404] = "Modifier.api_add_modifier_halo_influence_rng",
    [405] = "Modifier.api_prevent_will_modifier",
    [406] = "Modifier.api_remove",
    [407] = "Modifier.api_set_buff_layer",
    [408] = "Modifier.api_set_buff_max_layer",
    [409] = "Modifier.api_set_buff_residue_time",
    [410] = "Modifier.api_set_buff_str_attr",
    [411] = "Modifier.api_set_cycle_time",
    [412] = "Modifier.api_set_duration",
    [413] = "Modifier.api_set_float_shield",
    [414] = "Modifier.api_set_modifier_halo_influence_rng",
    [415] = "Modifier.api_set_modifier_icon",
    [416] = "Projectile.api_add_duration",
    [417] = "Projectile.api_delete",
    [418] = "Projectile.api_raise_height",
    [419] = "Projectile.api_set_duration",
    [420] = "Projectile.api_set_face_angle",
    [421] = "Projectile.api_set_position",
    [422] = "Projectile.api_set_rotation",
    [423] = "Projectile.api_set_scale",
    [424] = "Projectile.api_set_str_attr",
    [425] = "Role.add_global_map_archive_data",
    [426] = "Role.add_save_data_fixed_value",
    [427] = "Role.add_save_data_int_value",
    [428] = "Role.add_save_table_key_value",
    [429] = "Role.api_change_tech_level",
    [430] = "Role.api_set_camp",
    [431] = "Role.api_set_follow_distance",
    [432] = "Role.api_set_role_cursor",
    [433] = "Role.api_set_role_skill_indicator",
    [434] = "Role.api_set_tech_level",
    [435] = "Role.api_use_store_item",
    [436] = "Role.change_role_res",
    [437] = "Role.close_source_player_vision_to_target",
    [438] = "Role.close_source_unit_vision_to_target",
    [439] = "Role.download_save_data",
    [440] = "Role.mult_save_data_value",
    [441] = "Role.multiply_save_table_key_value",
    [442] = "Role.remove_save_table_key_value",
    [443] = "Role.reset_download_save_data_callback",
    [444] = "Role.set_attr_val",
    [445] = "Role.set_bool_hit_point_data",
    [446] = "Role.set_group_navigate_mode",
    [447] = "Role.set_int_hit_point_data",
    [448] = "Role.set_role_exp_rate",
    [449] = "Role.set_role_hostility",
    [450] = "Role.set_role_name",
    [451] = "Role.set_role_res",
    [452] = "Role.set_role_spawn_point",
    [453] = "Role.set_save_data_bool_value",
    [454] = "Role.set_save_data_fixed_value",
    [455] = "Role.set_save_data_int_value",
    [456] = "Role.set_save_data_str_value",
    [457] = "Role.set_save_data_table_value",
    [458] = "Role.set_save_table_key_value",
    [459] = "Role.share_source_player_vision_to_target",
    [460] = "Role.share_source_unit_vision_to_target",
    [461] = "Role.upload_save_data",
    [462] = "Unit.add_repeat_timer",
    [463] = "Unit.add_timer",
    [464] = "Unit.api_add_ability",
    [465] = "Unit.api_add_ability_point",
    [466] = "Unit.api_add_attr_all_ratio",
    [467] = "Unit.api_add_attr_base",
    [468] = "Unit.api_add_attr_base_ratio",
    [469] = "Unit.api_add_attr_bonus",
    [470] = "Unit.api_add_attr_bonus_ratio",
    [471] = "Unit.api_add_attr_by_attr_element",
    [472] = "Unit.api_add_exp",
    [473] = "Unit.api_add_item",
    [474] = "Unit.api_add_level",
    [475] = "Unit.api_add_modifier",
    [476] = "Unit.api_add_shop_item",
    [477] = "Unit.api_add_shop_unit",
    [478] = "Unit.api_add_state",
    [479] = "Unit.api_add_tech",
    [480] = "Unit.api_buy_item_with_tab_name",
    [481] = "Unit.api_buy_unit_with_tab_name",
    [482] = "Unit.api_clear_dmg_statistics",
    [483] = "Unit.api_create_building_on_point",
    [484] = "Unit.api_create_building_on_position",
    [485] = "Unit.api_delete",
    [486] = "Unit.api_delete_all_modifiers_by_effect_type",
    [487] = "Unit.api_delete_item",
    [488] = "Unit.api_disable_ability",
    [489] = "Unit.api_drop_item",
    [490] = "Unit.api_enable_ability",
    [491] = "Unit.api_force_transmit",
    [492] = "Unit.api_force_transmit_new",
    [493] = "Unit.api_heal",
    [494] = "Unit.api_hide_head_bar",
    [495] = "Unit.api_kill",
    [496] = "Unit.api_pause_life_cycle",
    [497] = "Unit.api_release_ability_at_position",
    [498] = "Unit.api_release_ability_by_index",
    [499] = "Unit.api_release_command",
    [500] = "Unit.api_remove_abilities_in_type",
    [501] = "Unit.api_remove_ability_by_index",
    [502] = "Unit.api_remove_item",
    [503] = "Unit.api_remove_modifier_instance",
    [504] = "Unit.api_remove_modifier_type",
    [505] = "Unit.api_remove_shop_item",
    [506] = "Unit.api_remove_shop_unit",
    [507] = "Unit.api_remove_state",
    [508] = "Unit.api_remove_tech",
    [509] = "Unit.api_revive",
    [510] = "Unit.api_sell_item",
    [511] = "Unit.api_set_ability_level",
    [512] = "Unit.api_set_ability_point",
    [513] = "Unit.api_set_armor_type",
    [514] = "Unit.api_set_attack_type",
    [515] = "Unit.api_set_attr",
    [516] = "Unit.api_set_attr_all_ratio",
    [517] = "Unit.api_set_attr_base",
    [518] = "Unit.api_set_attr_base_ratio",
    [519] = "Unit.api_set_attr_bonus",
    [520] = "Unit.api_set_attr_bonus_ratio",
    [521] = "Unit.api_set_attr_by_attr_element",
    [522] = "Unit.api_set_default_switch_behavior",
    [523] = "Unit.api_set_exp",
    [524] = "Unit.api_set_face_angle",
    [525] = "Unit.api_set_face_angle_inner_usage",
    [526] = "Unit.api_set_face_dir",
    [527] = "Unit.api_set_hp_color",
    [528] = "Unit.api_set_is_shop",
    [529] = "Unit.api_set_level",
    [530] = "Unit.api_set_life_cycle",
    [531] = "Unit.api_set_move_collision",
    [532] = "Unit.api_set_name",
    [533] = "Unit.api_set_recycle_on_remove",
    [534] = "Unit.api_set_shop_item_stock",
    [535] = "Unit.api_set_shop_target",
    [536] = "Unit.api_set_shop_unit_stock",
    [537] = "Unit.api_set_turn_speed",
    [538] = "Unit.api_set_unit_alarm_range",
    [539] = "Unit.api_set_unit_bar_cnt",
    [540] = "Unit.api_set_unit_cancel_alarm_range",
    [541] = "Unit.api_set_unit_day_vision",
    [542] = "Unit.api_set_unit_icon",
    [543] = "Unit.api_set_unit_night_vision",
    [544] = "Unit.api_set_unit_pkg_cnt",
    [545] = "Unit.api_set_unit_reward_exp",
    [546] = "Unit.api_set_unit_reward_res",
    [547] = "Unit.api_shift_item",
    [548] = "Unit.api_shift_item_new",
    [549] = "Unit.api_shop_check_camp",
    [550] = "Unit.api_stop_all_abilities",
    [551] = "Unit.api_stop_move",
    [552] = "Unit.api_switch_ability",
    [553] = "Unit.api_switch_ability_by_index",
    [554] = "Unit.api_switch_atk_assist_record",
    [555] = "Unit.api_transmit",
    [556] = "Unit.api_unit_learn_ability",
    [557] = "Unit.api_upgrade_tech",
    [558] = "Unit.cancel_timer",
    [559] = "Unit.clear_dmg_output",
    [560] = "Unit.cure_unit",
    [561] = "Unit.forbidden_ability",
    [562] = "Unit.set_move_channel_air",
    [563] = "Unit.set_move_channel_land",
    [564] = "Unit.unforbidden_ability",
}
